Showing posts with label headshots. Show all posts
Showing posts with label headshots. Show all posts

Tuesday, February 3, 2009

2008/09 Basketball Headshots



This is an example of the headshots I made for this season of Purdue basketball. I was asked to make a motion headshot that had a grungy newspaper look so I dove into after effects and started to create something. We shot a bunch of footage of the players in front of a blue screen with our HD XDCAM. I digitized the footage and keyed it out using keyframe in AE. I took the footage and exported it out of AE using the filmstrip file format and imported it into Photoshop and applied a halftone filter to it. I then brought that footage back into AE and added to my comp in progress.

I then proceeded to flesh out the rest of the information by adding in the name, position, home town, etc. At around this point I stopped and took a look at what I made. Although I liked where it was headed, I didn't feel the look was fitting the look of the graphics for the season. It was turning a little too much into a western wanted poster. After talking it over with the art director we decided to scrap it and start with something new. Below is the work in progress of the version I scraped and ignore some of the text placement. I didn't actually get everything placed where I wanted it.



After talking it over more with the art director he suggested I base the headshots off of another headshot I made for the preseason opener. Below is a still image of that design.


[click to view - 1 image total]

I took the elements from the above graphic and some ideas I liked from my original headshot and created the final one. I again used AE to key out the footage and animated it all in AE as well. The headshot comes in over video and the begining and end is transparent. The video below is the final version.

Wednesday, November 14, 2007

2007 Basketball Head Shots



We were asked to keep the same theme from football and carry it over to basketball. So one of the common threads migrating from our football graphics is the metal and steam background. I used that in combination with new elements to create the head shot seen below.



The spinning transition was modeled and textured in Maya by Brad Sommer and given to me as stills. Everything else in the head shot I created in Photoshop and animated in After Effects.